<?xml version="1.0" encoding="utf-8"?>
<root dependsOn="Crimson">
<variables>
theme = "0,130,133"
light_30 = "30,160,163"
light_50 = "50,180,183"
light_60 = "60,190,193"
light_100 = "100,230,233"
opposite = "247,117,114"
font_1 = "0,0,0"
font_2 = "10,10,10"
font_3 = "0,0,0"
</variables>
<colours id="Default">
<element id="Menu.ParentItem.Highlight" bg="theme" fg="font_1" bdr="light_30" />
<element id="Menu.ParentItem.Pressed" bg="theme" fg="font_1" bdr="light_30" />
<element id="InlineMenu.ParentItem.Highlight" bg="theme" fg="font_1" bdr="light_30" />
<element id="InlineMenu.ParentItem.Pressed" bg="theme" fg="font_1" bdr="light_30" />
<element id="MenuButton.Default" bg="theme" fg="font_1" bdr="theme" />
<element id="MenuButton.Border" bg="theme" />
<element id="Menu.DropDown.Highlight" bg="theme" bdr="light_30"/>
<element id="Menu.DropDown.HighlightText" fg="font_3" />
<element id="Panel.Body.Highlight" bg="theme" fg="font_1" />
<element id="Panel.ChildBody.Highlight" bg="theme" fg="font_1" />
<element id="FilterPanel.Highlight" bg="theme" fg="font_1" />
<element id="ColumnBrowser.Highlight" bg="theme" fg="font_1" />
<element id="Content[TrackDetail].Body.Highlight" bg="theme" fg="font_1" />
<element id="Content[TrackDetail].Header" fg="opposite" />
<element id="Content[AlbumAndTracks]" bg="theme" fg="200,200,200" />
<element id="Content[AlbumAndTracks].Header" fg="opposite" />
<element id="Content[Artwork]" bg="theme" fg="200,200,200" />
<element id="Content[Artwork].GroupingHeader" fg="opposite" />
<element id="Content[Artwork].HeaderControl.Default" bg="220,220,220" bg2="150,150,150" fg="80,80,80" bdr="140,140,140" />
<element id="Controls.EpisodeNotPlayed" bg="opposite" />
<element id="Controls.VerticalMenu.Highlight" bg="theme" fg="font_1" /> 
<element id="Controls.VerticalMenu.Lowlight" bg="theme" fg="font_2" /> 
<element id="Controls.InputControl.Highlight" bg="theme" fg="font_1" />
<element id="Controls.InputControl.Lowlight" bg="theme" fg="font_2" />
<element id="Controls.Button.Highlight" bg="theme" fg="font_1" bdr="light_30" />
<element id="Controls.TabHeader.Highlight" bg="theme" fg="font_1"/>
<element id="Menu.CommandButton.Selected" bg="theme" fg="font_1" bdr="light_30" />
<element id="Panel.HeaderButtonOverride.Default" fg="theme" />
<element id="CaptionBar.HeaderControl.Default" fg="theme" />
<element id="Panel.NotLovedIcon.Highlight" fg="226,154,146" fg2="light_30" /> 
<element id="Panel.StarRating.Highlight" fg="font_1" fg2="light_30" />
<element id="Panel.TabSelector.Highlight" bg="theme" fg="font_1" />
<element id="Player.Wavebar" fg="light_30" fg2="25,25,25" />
<element id="Player.Wavebar.Inner" fg="theme" fg2="15,15,15" />
<element id="Player.SpectrumVisualiser" bg="10,10,10" bg2="9,9,9" fg="theme" fg2="15,15,15" bdr="light_50" />
<element id="PlayerFlat.ProgressBar" bg="50,50,50" fg="light_100" />
<element id="PlayerFlat.Control.Highlight" fg="light_60" />
<element id="PlayerFlat.ProgressButton" fg="light_30"/> 
<element id="PlayerFlat.MetroButton.Highlight" bdr="light_60" />
<element id="PlayerFlat.SpectrumDefault" bg="30,30,30" />
<element id="PlayerFlat.SpectrumDead" bg="50,50,50" />
<element id="PlayerFlat.SpectrumLow" bg="theme" />
<element id="PlayerFlat.SpectrumMedium" bg="light_30" />
<element id="PlayerFlat.SpectrumHigh" bg="light_50" />
<element id="PlayerFlat.Wavebar" fg="light_30" fg2="35,35,35" />
<element id="PlayerFlat.Wavebar.Inner" fg="theme" fg2="25,25,25" />
<element id="PlayerTopFlat.ProgressBar" bg="50,50,50" fg="light_100" />
<element id="PlayerTopFlat.Control.Highlight" fg="light_60" />
<element id="PlayerTopFlat.MetroButton.Highlight" bdr="light_60" />
<element id="PlayerTopFlat.SpectrumDefault" bg="30,30,30" />
<element id="PlayerTopFlat.SpectrumDead" bg="50,50,50" />
<element id="PlayerTopFlat.SpectrumLow" bg="theme" />
<element id="PlayerTopFlat.SpectrumMedium" bg="light_30" />
<element id="PlayerTopFlat.SpectrumHigh" bg="light_50" />
<element id="PlayerTopFlat.Wavebar" fg="light_30" fg2="30,30,30" />
<element id="PlayerTopFlat.Wavebar.Inner" fg="theme" fg2="20,20,20" />
<element id="PlayerSidebar.ProgressBar" fg="light_100" bg="40,40,40" />
<element id="PlayerSidebar.ProgressButton" fg="light_30" />
<element id="PlayerSidebar.Control.Highlight" fg="light_60" />
<element id="PlayerMini.ProgressBar" fg="light_100" bg="50,50,50" />
<element id="PlayerMini.ProgressButton" fg="light_30"/>
<element id="PlayerMini.Control.Highlight" fg="light_60" />
<element id="PlayerMini.Spectrum" fg="opposite" />
<element id="Compact.Player.Background" bg="theme" fg="light_100" />
<element id="Compact.Player.Control.Default" fg="light_100" />
<element id="Compact.Player.Control.Disabled" fg="light_30" /> 
<element id="Compact.Player.Control.Highlight" fg="font_2" />
<element id="Compact.Player.ProgressBar" fg="light_100" />
<element id="Compact.Player.Wavebar" fg="light_100" fg2="light_50" />
<element id="Compact.Player.Wavebar.Inner" fg="light_50" fg2="light_100" />
<element id="Compact.Player.MetroButton.Default" bdr="light_100" />
<element id="Compact.Player.MetroButton.Highlight" bdr="font_2" />
</colours>
</root>